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mmsfb_stretchblit_blend_coloralpha_ayuv_to_ayuv.cpp

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00001 /***************************************************************************
00002  *   Copyright (C) 2005-2007 Stefan Schwarzer, Jens Schneider,             *
00003  *                           Matthias Hardt, Guido Madaus                  *
00004  *                                                                         *
00005  *   Copyright (C) 2007-2008 BerLinux Solutions GbR                        *
00006  *                           Stefan Schwarzer & Guido Madaus               *
00007  *                                                                         *
00008  *   Copyright (C) 2009-2013 BerLinux Solutions GmbH                       *
00009  *                                                                         *
00010  *   Authors:                                                              *
00011  *      Stefan Schwarzer   <stefan.schwarzer@diskohq.org>,                 *
00012  *      Matthias Hardt     <matthias.hardt@diskohq.org>,                   *
00013  *      Jens Schneider     <jens.schneider@diskohq.org>,                   *
00014  *      Guido Madaus       <guido.madaus@diskohq.org>,                     *
00015  *      Patrick Helterhoff <patrick.helterhoff@diskohq.org>,               *
00016  *      René Bählkow       <rene.baehlkow@diskohq.org>                     *
00017  *                                                                         *
00018  *   This library is free software; you can redistribute it and/or         *
00019  *   modify it under the terms of the GNU Lesser General Public            *
00020  *   License version 2.1 as published by the Free Software Foundation.     *
00021  *                                                                         *
00022  *   This library is distributed in the hope that it will be useful,       *
00023  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00024  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
00025  *   Lesser General Public License for more details.                       *
00026  *                                                                         *
00027  *   You should have received a copy of the GNU Lesser General Public      *
00028  *   License along with this library; if not, write to the                 *
00029  *   Free Software Foundation, Inc.,                                       *
00030  *   51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA            *
00031  **************************************************************************/
00032 
00033 #include "mmsgui/fb/mmsfbconv.h"
00034 
00035 #ifdef __HAVE_PF_AYUV__
00036 
00037 #include "mmstools/mmstools.h"
00038 
00039 void mmsfb_stretchblit_blend_coloralpha_ayuv_to_ayuv(MMSFBExternalSurfaceBuffer *extbuf, int src_height, int sx, int sy, int sw, int sh,
00040                                                      unsigned int *dst, int dst_pitch, int dst_height, int dx, int dy, int dw, int dh,
00041                                                      unsigned char alpha) {
00042     // check for full alpha value
00043     if (alpha == 0xff) {
00044         // max alpha is specified, so i can ignore it and use faster routine
00045         mmsfb_stretchblit_blend_ayuv_to_ayuv(extbuf, src_height, sx, sy, sw, sh,
00046                                              dst, dst_pitch, dst_height, dx, dy, dw, dh);
00047         return;
00048     }
00049 
00050     // first time?
00051     static bool firsttime = true;
00052     if (firsttime) {
00053         printf("DISKO: Using accelerated stretch & blend coloralpha AYUV to AYUV.\n");
00054         firsttime = false;
00055     }
00056 
00057     // something to do?
00058     if (!alpha)
00059         // source should blitted full transparent, so leave destination as is
00060         return;
00061 
00062     // get the first source ptr/pitch
00063     unsigned int *src = (unsigned int *)extbuf->ptr;
00064     int src_pitch = extbuf->pitch;
00065 
00066     // prepare...
00067     int  src_pitch_pix = src_pitch >> 2;
00068     int  dst_pitch_pix = dst_pitch >> 2;
00069     unsigned int *src_end = src + sx + src_pitch_pix * (sy + sh);
00070     if (src_end > src + src_pitch_pix * src_height)
00071         src_end = src + src_pitch_pix * src_height;
00072     unsigned int *dst_end = dst + dst_pitch_pix * dst_height;
00073     src+=sx + sy * src_pitch_pix;
00074     dst+=dx + dy * dst_pitch_pix;
00075 
00076 
00077 //  printf("sw=%d,sh=%d\n", sw,sh);
00078 
00079     int horifact = (dw<<16)/sw;
00080     int vertfact = (dh<<16)/sh;
00081 
00082 
00083     register int ALPHA = alpha;
00084     ALPHA++;
00085 
00086 
00087     // for all lines
00088     int vertcnt = 0x8000;
00089     while ((src < src_end)&&(dst < dst_end)) {
00090         // for all pixels in the line
00091         vertcnt+=vertfact;
00092         if (vertcnt & 0xffff0000) {
00093             unsigned int *line_end = src + sw;
00094             unsigned int *old_dst = dst;
00095 
00096             do {
00097                 int horicnt = 0x8000;
00098                 while (src < line_end) {
00099                     // load pixel from memory and check if the previous pixel is the same
00100 
00101                     horicnt+=horifact;
00102 
00103                     if (horicnt & 0xffff0000) {
00104                         register unsigned int SRC = *src;
00105                         register unsigned int A = SRC >> 24;
00106 
00107                         if (!A) {
00108                             // source pixel is full transparent, do not change the destination
00109                             do {
00110                                 dst++;
00111                                 horicnt-=0x10000;
00112                             } while (horicnt & 0xffff0000);
00113                         }
00114                         else
00115                         {
00116                             // source alpha is > 0x00 and <= 0xff
00117                             register unsigned int DST = *dst;
00118                             unsigned int OLDDST = DST + 1;
00119                             register unsigned int d;
00120 
00121                             // load source pixel
00122                             A = (ALPHA * A) >> 8;
00123                             int sy = (SRC << 8) >> 24;
00124                             int su = (SRC << 16) >> 24;
00125                             int sv = SRC & 0xff;
00126                             register int SA= 0x100 - A;
00127 
00128                             // multiply source with given ALPHA
00129                             // we have to move the 0 point of the coordinate system
00130                             // this make it a little slower than ARGB to ARGB blending
00131                             MMSFB_CONV_PREPARE_YUVBLEND(sy,su,sv);
00132                             sy = (ALPHA * sy) >> 8;
00133                             su = (ALPHA * su) >> 8;
00134                             sv = (ALPHA * sv) >> 8;
00135                             MMSFB_CONV_RESET_YUVBLEND(sy,su,sv);
00136 
00137                             do {
00138                                 if (DST==OLDDST) {
00139                                     // same pixel, use the previous value
00140                                     if (A) {
00141                                         // source has an alpha
00142                                         *dst = d;
00143                                     }
00144                                     dst++;
00145                                     DST = *dst;
00146                                     horicnt-=0x10000;
00147                                     continue;
00148                                 }
00149                                 OLDDST = DST;
00150 
00151                                 // extract destination
00152                                 unsigned int a = DST >> 24;
00153                                 int y = (DST << 8) >> 24;
00154                                 int u = (DST << 16) >> 24;
00155                                 int v = DST & 0xff;
00156 
00157                                 // we have to move the 0 point of the coordinate system
00158                                 // this make it a little slower than ARGB to ARGB blending
00159                                 MMSFB_CONV_PREPARE_YUVBLEND(y,u,v);
00160 
00161                                 // invert src alpha
00162                                 a = (SA * a) >> 8;
00163                                 y = (SA * y) >> 8;
00164                                 u = (SA * u) >> 8;
00165                                 v = (SA * v) >> 8;
00166 
00167                                 // add src to dst
00168                                 a += A;
00169                                 y += sy;
00170                                 u += su;
00171                                 v += sv;
00172 
00173                                 // build destination pixel, have to check for negative values
00174                                 // this make it a little slower than ARGB to ARGB blending
00175                                 d = ((a >> 8) ? 0xff000000 : (a << 24));
00176                                 if (y > 0)
00177                                     d |= ((y >> 8) ? 0xff0000 : (y << 16));
00178                                 if (u > 0)
00179                                     d |= ((u >> 8) ? 0xff00 : (u << 8));
00180                                 if (v > 0)
00181                                     d |= ((v >> 8) ? 0xff : v);
00182 
00183                                 *dst = d;
00184                                 dst++;
00185                                 DST = *dst;
00186                                 horicnt-=0x10000;
00187                             } while (horicnt & 0xffff0000);
00188                         }
00189                     }
00190 
00191                     src++;
00192                 }
00193                 src-=sw;
00194                 vertcnt-=0x10000;
00195                 dst = old_dst +  dst_pitch/4;
00196                 old_dst = dst;
00197             } while (vertcnt & 0xffff0000);
00198         }
00199 
00200         // next line
00201         src+=src_pitch/4;
00202     }
00203 }
00204 
00205 #endif

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